Creating your own football club

 
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Lead designerElaine Chew

 
Creating and running your own football club can be a profitable business, but it also comes with many varied challenges. In this 30 hour module learners put themselves in the boots of the manager of their own football club and take on the complex problem solving that comes with it. Safe in the support of a small learning team, students will use mathematical literacy to control a budget and their creative writing skills to keep their club in the papers. They will also develop their own branded merchandise, commission a mural and code a game to bring new fans on board. Gaining insights into the world’s most popular game on the way, students will expand their knowledge of the unique range of skills it takes to manage a business.
DeliveryLive online
Duration
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30hr course
Ages 10 - 11
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Learners will understand that mathematical techniques can help us make sense out of numbers; branding, community perception and media presence is important to all businesses; and organisation of information can help us understand its relevance.
Learners will be able to problem solve using real life scenarios; use design to highlight specific pieces of information, recognising that layout can help a reader absorb information; create artwork with a sense of purpose and intention.
Learners become more aware of the role of a manager and leader, practicing their ability to make decisions and apply their knowledge to complex situations.
Learning outcomes

Maths and Science

  • Solving word problems involving the 4 operations
  • Working with percentages
  • Solving 2 step word problems with percentages
  • Rounding to the nearest 100,000
  • Performing mental estimations using large numbers
  • Using money

Language and Literacy

  • Listen and view with empathy and respect
  • Listen and view with a requirement to document and replay factual events
  • Process and interpret meaning from multiple sources
  • Interpret and create informational reports
  • Read aloud with fluency
  • Comprehend age level texts
  • Read a variety of texts and understand how grammar is used in context
  • Speak with accurate pronunciation and intonation
  • Plan and present ideas for purpose
  • Produce spontaneous and planned texts
  • Develop writing readiness and penmanship
  • Use accurate and consistent spelling
  • Develop, organise and express ideas in writing

Technology, Innovation and the Arts

  • Understand the relationship between healthy eating and energy for living things
  • Gather information and make informed links between visual qualities and intentions
  • Draw from observing visuals and the world around them to record ideas for art making
  • Understanding the impact of art on society and communities
  • Express their own thoughts through artwork
  • Discuss the intentions of their own artworks and interpret those of others
  • Discuss and relate international artworks to their own experiences
  • Coding in JavaScript to create dynamic objects
  • Understand the concepts behind creating a multiplayer game in JavaScript
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Duration

Modules can be delivered in short or long formats

Each module can be delivered in formats of 3 hours a day, or 1.5 hours a day. Importantly, our modules are carefully designed to ensure that even in the 3 hour format, children have a maximum exposure time of 2.5 hours total screen time per day, with a limit of 40 minutes in any one continuous block.

To find out more about how we structure our lesson engagement to foster independence and protect the eyes of our little ones, have a look at our sample camp timetable.

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