What would that habitat sound like?
AGES
9-11

About

In this trial module, learners are challenged to use code to create the perfect backtrack to their very own nature documentary. By discovering the location and importance of animal communities, populations and ecosystems, learners can imagine the soundscape of a particular habitat and apply their understanding of the organisms found in a particular ecosystem. This is the ideal module to explore STEAM and skills based learning.

Module Duration

1 hours

Delivery

Online Sessions + Offline Tasks

Learning Outcomes

Technology & Art
  1. Function calls in JavaScript
Maths & Science
  1. Show an understanding of habitats
  2. Differentiate among the terms organism, population, community
Language & Literacy
  1. Using keywords and techincal vocabulary
Module designed by
Elaine Chew

Elaine Chew is one of Neobael's team of module designers. Our expert team spends hundreds of hours crafting and designing modules like "What would that habitat sound like?"

Suggested Class

 

Developed by Elaine Chew

This 30 hour module encourages learners to imagine themselves as budding entrepreneurs. As they take their quaint home baking business to a more commercial set-up, they must pitch their best foot forward to obtain funds from prospective investors.

While they navigate through skills of writing, speaking, and creating art, they must also familiarise themselves with 3D shapes, fractions, creating adverts and learning to give constructive and considerate feedback.

Using entrepreneurship and business building as a core theme they will develop their persuasive writing skills, work with fractions and 3D shapes, while gaining confidence presenting and speaking on stage.

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Recommended Ages 9 - 11