In this 3 hour introductory module, learners imagine themselves as an adventurer who’s taken an emergency landing in the Indian Ocean. Luckily there is a deserted island close by and they’ve managed to make a raft, but the waves are rough and it’s important that they pack wisely. Only an understanding of mass and area can save them! This module practices calculating the area of a square and rectangle, and challenges students to code a game to see if their raft will stay afloat!
7 - 8
Learners will understand that calculating the area of a shape helps us understand the size of a space better.
Learners will be able to use lateral thinking and mental maths to problem solve.
Learners become more resilient as they apply new understanding in a coded game.
Modules can be delivered in short or long formats
Each module can be delivered in formats of 3 hours a day, or 1.5 hours a day. Importantly, our modules are carefully designed to ensure that even in the 3 hour format, children have a maximum exposure time of 2.5 hours total screen time per day, with a limit of 40 minutes in any one continuous block.
To find out more about how we structure our lesson engagement to foster independence and protect the eyes of our little ones, have a look at our sample camp timetable.